Track Builder

Track Builder

Master the HOT WHEELS Infinite Rush Track Builder: snap modules onto terrain, wrap tracks around skyscrapers, test with virtual rivals and share your designs online.

Ground / Sky / Buildings
Build Styles
Community Library
Sharing

Introduction

The Track Builder is the signature feature of HOT WHEELS Infinite Rush. You open the editor, choose a surface — ground, buildings or high above the city — and snap track modules together so they adapt to the terrain and blend into the environment. Add loops, ramps and stunt pieces, race virtual opponents on your creation to test its flow, then publish and share the track with friends and the community. This page teaches the full workflow: how to access the builder, how module snapping works, how to build vertical and sky tracks, and how to get your designs in front of other players. We also collect the best community builds and design tips for making tracks that are fun to race and easy to share.

Track Builder Workflow

StageHow It WorksBest For
Pick a surfaceGround, buildings or high above the cityPlanning your track style
Snap modulesPieces adapt to terrain and blend inNatural-looking layouts
Add stunt piecesLoops, ramps and vertical sectionsExciting and challenging tracks
Race virtual opponentsTest flow and pacing against AIBalancing difficulty
Publish & shareSend your track to friends and communityGrowing the track library

Builder Breakdown

S

Module Snapping

top

Pieces that adapt to terrain and blend into the environment

HowSnap track modules together and they automatically adapt to the surface they touch.
Best ForNatural-looking layouts that do not look glued onto the world.
TipLet the terrain guide the route — modules blend best when they follow the land.
A

Vertical & Sky Tracks

Building on buildings and high above the city

HowChoose building walls or high vantage points to start a track that rises into the sky.
Best ForShowcase builds and sky routes that feel completely different from ground tracks.
TipTest vertical sections carefully — a bad connection high up is a long fall.
A

Stunt Pieces

Loops, ramps and trick sections that add excitement

HowAdd loops, ramps and stunt modules to your track to create dramatic moments.
Best ForTracks built for fun, sharing and multiplayer chaos rather than pure lap times.
TipFollow every loop with a straight so cars keep speed through the feature.
B

Virtual Opponents

Race AI rivals to test flow before you publish

HowRace your creation against virtual opponents to check pacing and catch broken sections.
Best ForBalancing difficulty and making sure the track is actually fun to race.
TipRun it twice — once fast and once careful — to catch both flow and fairness issues.
S

Publishing & Sharing

new

Get your track into the community library

HowPublish from the builder and the track becomes available to friends and the community.
Best ForMultiplayer sessions, community recognition and endless fresh content.
TipPublish early versions too — feedback from friends helps you improve the final build.

Core Mechanics

The Track Builder works by snapping modular track pieces onto almost any surface in the open world. Choose a starting point on the ground, a building wall, or a high spot above the city, then connect pieces that automatically adapt to the terrain. Because tracks can wrap around skyscrapers and cross terrain features, verticality is a big part of design — sky tracks and building-hugging routes are both possible. The editor lets you race virtual opponents against your creation, which is the best way to test flow, catch broken sections and tune difficulty before sharing. Publishing makes the track available to friends and the community track library, so your best designs can be raced by other players.

Advantages

Mastering the Track Builder turns the open world into your personal race track factory. Instead of driving the same Career circuits, you can design exactly the kind of race you enjoy — a high-speed sky loop, a technical stunt gauntlet or a relaxed scenic route. Testing against virtual opponents before sharing prevents embarrassing broken tracks and helps you learn what makes a good racing line. For multiplayer, a shared custom track gives you and your friends a fresh reason to race together, and the community library means there is always new content to try.

Challenges

The Track Builder is still being fully documented by the community. Exact module lists, placement limits and share-code mechanics are not all officially published, and Early Access patches may change how pieces snap together. Very ambitious vertical builds can also be harder to test than flat tracks, and a poorly connected section can feel unfair to race. We recommend testing every track against virtual opponents at least twice before publishing, and we update the guides as the community discovers new building techniques.

Frequently Asked Questions

How do I access the Track Builder?+
The Track Builder is available from the game menu and the open world. Select a surface to start — ground, buildings or high above the city — then open the module menu to start snapping pieces. Official reveals confirm the builder is a core feature of the game, so it unlocks through normal progression in the early game.
Can I share tracks online?+
Yes. Publish your track from the builder and it becomes available to friends and the community track library. There is no redeem-code system in the game — sharing works through the community library rather than a code. You can also race your own track against virtual opponents to test it before you publish.
What is the best way to build a good track?+
Start with a clear idea of the route, pick a surface with interesting terrain, and use stunt pieces like loops and ramps to add excitement without breaking the flow. Test against virtual opponents to find pacing problems, then publish. Study top community tracks to steal layout ideas — the best builds balance speed sections with technical corners.

Quick Tips

💡

Snap a few pieces, drive them, then keep building — testing early catches broken connections long before you finish the layout.

💡

Use vertical space. Building along skyscraper walls or into the sky makes your track stand out in the community library.

💡

Race your track against virtual opponents at different difficulties. If it feels unfair on the easiest setting, smooth out the corners before publishing.

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